input explorer

Input Explorer

Edit one base athlete on the left, then switch lenses to interrogate the engine from every angle. The 2-D heatmap shows how two inputs interact; the atlas maps every threshold where one input flips the prescription. Change the athlete and the lens recomputes — every number engine-computed, against a pinned clock.

Pick an engine, then a lens to interrogate it — or export everything as a report.

Read this when you want to know which dials matter most for this athlete — before you go turn them.