Methodology · mythos lab
The Mythos Lab
The BBB character system, live against real app math: one classical marble identity across the user statue (30-state matrix), the exercise iconography (the full 93-lift catalog below), and the Oracle — Ben's perfect statue. Everything on this page runs on the same functions and asset paths the client-app integration will use.
01 · the statue
The state matrix — your body, in marble
Drag the inputs. deriveComposition() — the exact function the intake avatar and home hero run — maps to a muscularity rung and a fat band; the nearest of 30 offline renders swaps in. This is the LivingMarble2D renderer's mapping, proven on the admin surface first.
The male sheet — 5 rungs × 3 bands
Crossing a cell boundary is a visible milestone event by construction — “your statue just crossed rung 3” is the retention mechanic the quantized matrix buys before the 3D morphable statue lands. Current fat band: soft.
02 · the iconography
The marble iconography — 93 of 93
The complete engine catalog in Living Marble (farm greenlit + run 2026-07-10; Ben's compound spot-check is post-hoc — flag a miss and a targeted retake ships from the prompt table). Keyed by catalog id at /exercises/<id>.webp — a missing icon renders nothing, never a broken image. Pilot-12 flagships marked ★.
Chest · 10

Barbell Bench Press★
Push · 1-Primary Compound

Incline Dumbbell Bench Press
Push · 2-Secondary Compound

Incline Barbell Bench Press
Push · 1-Primary Compound

Flat Dumbbell Bench Press
Push · 2-Secondary Compound

Hammer Strength Chest Press
Push · 3-Machine Press

Cable Chest Fly
Push · 4-Isolation

Dumbbell Chest Flyes
Push · 4-Isolation

Flat Machine Chest Press
Push · 3-Machine Press

High-to-Low Cable Fly
Push · 4-Isolation

Decline Dumbbell Press
Push · 2-Secondary Compound
Front Delts · 9

Machine Shoulder Press
Push · 3-Machine Press

Smith Machine Overhead Press
Push · 3-Machine Press

Seated Dumbbell Shoulder Press
Push · 2-Secondary Compound

Standing Barbell Overhead Press★
Push · 2-Secondary Compound

Dumbbell Front Raise
Push · 4-Isolation

Seated Arnold Press
Push · 3-Machine Press

Hammer Strength Shoulder Press
Push · 3-Machine Press

Landmine Press
Push · 3-Machine Press

Cable Front Raise
Push · 4-Isolation
Side Delts · 6

Dumbbell Lateral Raise★
Push · 4-Isolation

Cable Lateral Raise
Push · 4-Isolation

Plate-Loaded Lateral Raise
Push · 4-Isolation

Machine Lateral Raise
Push · 4-Isolation

Cable Lateral Raise (Single-Arm)
Push · 4-Isolation

Machine Lateral Raise
Push · 4-Isolation
Rear Delts · 4

Reverse Pec Deck
Pull · 4-Isolation

Cable Face Pull★
Pull · 4-Isolation

Machine Bent-Over Rear Fly
Pull · 4-Isolation

Cable Rear Delt Fly
Pull · 4-Isolation
Triceps · 10

Cable Tricep Rope Pushdown★
Push · 4-Isolation

EZ-Bar Skull Crusher
Push · 4-Isolation

Cable Overhead Tricep Extension
Push · 4-Isolation

Cable Tricep Pushdown (V-Bar)
Push · 4-Isolation

Close-Grip Barbell Bench Press
Push · 2-Secondary Compound

Dumbbell Overhead Tricep Extension
Push · 4-Isolation

Cable Tricep Pushdown (Straight Bar)
Push · 4-Isolation

Machine Triceps Extension
Push · 4-Isolation

Bench Dip
Push · 4-Isolation

Weighted Dip
Push · 2-Secondary Compound
Back · 16

Wide-Grip Lat Pulldown
Pull · 3-Machine Pull

Machine Lat Pulldown
Pull · 3-Machine Pull

Seated Cable Row
Pull · 3-Machine Pull

Chest-Supported Machine Row
Pull · 3-Machine Pull

Bent-Over Barbell Row
Pull · 1-Primary Compound

Conventional Deadlift★
Pull · 1-Primary Compound

Pull-Up★
Pull · 5-Accessory

Cable Straight-Arm Pulldown
Pull · 4-Isolation

Hammer Strength Row
Pull · 1-Primary Compound

Neutral-Grip Lat Pulldown
Pull · 3-Machine Pull

Plate-Loaded Machine Row
Pull · 3-Machine Pull

Single-Arm Dumbbell Row
Pull · 2-Secondary Compound

Wide-Grip Cable Row
Pull · 2-Secondary Compound

Close-Grip Cable Row
Pull · 2-Secondary Compound

Dumbbell Pullover
Pull · 4-Isolation

Cable Pullover
Pull · 4-Isolation
Biceps · 9

Standing Barbell Curl★
Pull · 4-Isolation

Heavy Barbell Cheat Curl
Pull · 2-Secondary Compound

Incline Dumbbell Curl
Pull · 4-Isolation

Hammer Curl
Pull · 4-Isolation

Preacher Curl
Pull · 4-Isolation

EZ-Bar Curl
Pull · 4-Isolation

Cable Curl
Pull · 4-Isolation

Reverse Curl (EZ-Bar)
Pull · 4-Isolation

Bayesian Cable Curl
Pull · 4-Isolation
Quads · 9

Barbell Back Squat★
Legs · 1-Primary Compound

Barbell Front Squat
Legs · 1-Primary Compound

Hack Squat
Legs · 1-Primary Compound (Machine)

Leg Press (Quad-Focused)
Legs · 3-Machine Press

Leg Extension
Legs · 4-Isolation

Dumbbell Walking Lunge
Legs · 4-Isolation

V-Squat (Pendulum)
Legs · 3-Machine Press

Sissy Squat
Legs · 4-Isolation

Dumbbell Step-Up
Legs · 4-Isolation
Hamstrings · 9

Romanian Deadlift★
Legs · 1-Primary Compound

Lying Leg Curl
Legs · 4-Isolation

Leg Press (Hamstring-Focused / Toes-High)
Legs · 3-Machine Press

Machine Glute-Ham Raise
Legs · 4-Isolation

Bench Glute-Ham Raise (Bodyweight)
Legs · 4-Isolation

Seated Hamstring Curl
Legs · 4-Isolation

Barbell Good Morning
Legs · 2-Secondary Compound

Standing Single-Leg Curl
Legs · 4-Isolation

Stiff-Leg Deadlift
Legs · 2-Secondary Compound
Glutes · 7

Bulgarian Split Squat
Legs · 2-Secondary Compound

Barbell Hip Thrust★
Legs · 4-Isolation

Machine Hip Thrust
Legs · 4-Isolation

Barbell Glute Bridge
Legs · 4-Isolation

45° Back Extension (Glute-Focus)
Legs · 4-Isolation

Cable Glute Kickback
Legs · 4-Isolation

Hip Abduction Machine
Legs · 4-Isolation
Calves · 4

Standing Calf Raise★
Legs · 4-Isolation

Leg Press Calf Raise
Legs · 4-Isolation

Smith Machine Calf Raise
Legs · 4-Isolation

Seated Calf Raise
Legs · 4-Isolation
03 · the oracle
Ben's perfect statue — the coach
The six stills, one per VideoCoach clip state (the ratified mapping is on each card). All six raw “breathing stone” loops are already generated (Veo 3.1); what remains is alpha matting + the existing dual-format encode, same filenames, zero code — and celebrate finally bakes the trophy clip the contract has declared since June.

hero → idle
arms crossed, the destination

point → point
the intake entrance beat

think → think
validation-error beat

welcome → nod
commit beat

celebrate → trophy
fills the dead trophy clip

flex → flex
the advance beat
north star · mythos v2
The statue becomes the face of the engine
The five-engine loop persists per-muscle damage, a recovery vector, adaptation probabilities, phase state and testing unlocks — and renders none of it yet (step 8). The v2 spec maps that state onto this statue on three channels: FORM (weeks — the chisel driven by real logged damage, not just coverage), MOMENTS (rung-crossings, testing unlocks, PRs — celebration beats), and STATE (daily — gated on the Ben/Elijah semantics session; the statue never visibly loses what the client earned). Spec: josh-os BBB/mythos-project/mythos-v2-engine-state-face.md.
integration notes · elijah's lane
Lifting this into the client app
- Statue: a LivingMarble2D renderer behind
BodyRendererProps— the cell mapping is_lib/matrix.tson this page, assets already at their final/avatar/matrix/home. - Icons: render-layer only, keyed by catalog id — session card, plan accordion, exercise database.
- Oracle: Phase-B clip swap is zero code (same filenames); trophy is a one-enum wire-up.
- Rollout: no flag system — A/B here and at
/lab/avatar, wire the winner statically, rollback is one revert. Roadmap: josh-osBBB/mythos-project/roadmap-opus-handoff.md.