The Organism
Roll a random core client and play its 28-day closed-loop trajectory forward, day by day. Each session is stochastically completed, partial, or skipped — persona × engine feedback — and every engine reacts in real time. Play watches one client; A·B runs the same seed with the Behavioral gate ON vs OFF; Cohort rolls hundreds and finds where the engine breaks. Seeded + deterministic; the behavior model is a testing harness, separate from the engine constants.